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1421. Newton's First Law - in EVE General Discussion [original thread]
Because obviously Newton's laws apply when you're traveling at faster than light speeds.
- by Abdiel Kavash - at 2012.08.08 15:33:00
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1422. New modules tooltips .... - in EVE General Discussion [original thread]
CCP Greyscale wrote: Cray47 wrote: screenshot please ^^ here is mine: https://dl.dropbox.com/u/63164297/2012.08.08.12.47.32.png this tooltip assumes that new players don;'t know what they fit on their ships. That is pretty offensive...
- by Abdiel Kavash - at 2012.08.08 13:03:00
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1423. Dual holes leading to the same place - in Wormholes [original thread]
I'm pretty sure I've seen a pair of systems being connected by two wormholes at the same time once.
- by Abdiel Kavash - at 2012.08.08 09:52:00
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1424. not loading grid after jumping - in Issues, Workarounds & Localization [original thread]
I have found a workaround that seems to be working for now: don't jump at the exact same moment as the fleet. Wait 10-15 seconds after the jump command is issued, and then jump yourself. So far I didn't have the problem since I started doing that.
- by Abdiel Kavash - at 2012.08.08 09:25:00
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1425. Do players accept EVE's flaws or are CCP over-reliant on "the social en... - in EVE General Discussion [original thread]
Yes. EVE's content is not - and should not be - primarily created by CCP. EVE's content is created by interactions with other people.
- by Abdiel Kavash - at 2012.08.08 09:15:00
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1426. Exhumers question - in EVE General Discussion [original thread]
It will also require Tea Leaves Reading III and Tarot I.
- by Abdiel Kavash - at 2012.08.08 08:09:00
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1427. No rhyme or reason - in EVE New Citizens Q&A [original thread]
You only get the right-click in space option when you are in the same system as your destination.
- by Abdiel Kavash - at 2012.08.07 13:44:00
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1428. Place all three ship's dimensions on the ship "Preview" window. - in Player Features and Ideas Discussion [original thread]
It's not a "long axis". The label says that the ship's axis (i.e the distance from the front to the back) is so many meters long.
- by Abdiel Kavash - at 2012.08.07 13:41:00
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1429. Salvaging as a career - in Science and Industry [original thread]
I made about 120M salvaging the aftermath of one battle in nullsec. (Although that is quite an exceptional number, usually it's around 30-50M, depending on how many TII and TIII wrecks you can get to.)
- by Abdiel Kavash - at 2012.08.07 12:37:00
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1430. Bug reporting page won't let me log in. - in Issues, Workarounds & Localization [original thread]
I'm talking about https://bugs.eveonline.com . It is not accepting my login and password, of none of my three accounts. When I try to log in I get an error Quote: Login failed. Possible reasons can be: Invalid username / password Account is e...
- by Abdiel Kavash - at 2012.08.07 12:18:00
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1431. Don't fly what you cannot aford to loose - in EVE General Discussion [original thread]
The first lesson you should learn is that "lose" and "loose" are two different words.
- by Abdiel Kavash - at 2012.08.07 11:57:00
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1432. Could EVE ever be a game played with one toon per player? - in EVE General Discussion [original thread]
Tippia wrote: Herr Hammer Draken wrote: An eve survey listed that in the eve data base. Do you have a link to it? If they finally got their thumbs out and tried to produce some kind of real stat, that would be sweet. I am pretty sure tha...
- by Abdiel Kavash - at 2012.08.07 11:54:00
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1433. What is the point of using Tech 3 in Nullsec fleet fights? - in Warfare & Tactics [original thread]
Abyssum Invocat wrote: Mechael wrote: Because there is way, way too much ISK in EVE these days. The amount of isk something costs adjusts with inflation and deflation as currency is a simple placeholder for: labor and commodities. How much...
- by Abdiel Kavash - at 2012.08.05 19:42:00
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1434. logoff gatecamp - exploit? - in Warfare & Tactics [original thread]
Confirming that logging into the game is an exploit and will get you banned.
- by Abdiel Kavash - at 2012.08.05 19:38:00
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1435. not loading grid after jumping - in Issues, Workarounds & Localization [original thread]
I never used to get this bug before (like, twice in a lifetime kind of never). But starting two days ago (Friday the 3rd) I'm getting it almost every time whenever a big fleet (200+) jumps systems together, whether by gates or a titan bridge. I ho...
- by Abdiel Kavash - at 2012.08.05 16:31:00
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1436. Idea for faction weapons and T2 ammo - possible isk sink idea - in EVE General Discussion [original thread]
So at which point does your idea remove any ISK from the game?
- by Abdiel Kavash - at 2012.08.05 16:17:00
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1437. GM loundry outpost vanished - in EVE General Discussion [original thread]
The less known element of 0.0 warfare, the endless "who renamed our stations again" arguments.
- by Abdiel Kavash - at 2012.08.05 02:49:00
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1438. Corp production roles - in Science and Industry [original thread]
Put just enough minerals to start a job in the hangar. Give grunt take access to the hangar. Trust grunt to push butan and not run off with one job's worth of minerals. Take away grunt's access to the hangar. Repeat for every job.
- by Abdiel Kavash - at 2012.08.04 15:37:00
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1439. I actually have a decent idea. - in EVE General Discussion [original thread]
Your idea is bad, your spelling is bad, your grammar is bad, you posted in the wrong forum and you should feel bad about yourself. I understand why CCP don't read the forums often, if they have to wade through this manure.
- by Abdiel Kavash - at 2012.08.04 15:16:00
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1440. market order error - in Market Discussions [original thread]
If you immediately cancel your order (i.e. no actual sales are made), the GMs can sometimes refund your broker fees if it's in an NPC station . If your order is in a player owned station, you'll have to ask the owner as they are the ones who got ...
- by Abdiel Kavash - at 2012.08.04 15:10:00
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